WCS



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The game

​SeeLife is an exciting and motivational, multilevel biofeedback game that enables the player to learn how to consciously control their heart rate variability. It uses professionally designed imagery, music, and language to aid the player in regulating the autonomic system. 

​Benefits of practicing heart rate biofeedback include improved attention span, focus, social skills, academic well being, and self-regulation.
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tHE pROBLEM

Children and individuals with I/DD have difficulty with mindfulness and self-regulating their emotions. Additionally, they are experiencing so many emotions, in the case of children, for the first time, and do not know how to handle or describe them.

​Biofeedback is a highly effective therapy for learning mindfulness, but unfortunately very boring.
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​THE Solution

Combine gamification of biofeedback with artistic expertise to capture a broader audiences attention to make the therapy successful.
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Make it fun!
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​​What is biofeedback?

Biofeedback is the practice of bringing awareness to physiological activity, which allows the player to learn how to control things such as heart rate. It has been used for decades as meditation and treatment for a variety of medical conditions. Once the technique is mastered it becomes a skill that can be used in daily life as naturally as riding a bike.

Elements of the game change to reflect the player's heart rate. For example, the water gets darker as heart rate rises. This allows the player to "see" it, learn it, and therefore control it.

Telephone

216-299-4846

Email

Scott@PlaySeeLife.com
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  • About
  • Our Story
  • The Whole Person
  • Vision
  • Get Involved